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Up Past Dawn

Escape (Book 2)

Escape (Book 2)

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Summer meant freedom. An Escape from academic responsibilities.

In this collection of tales, Escape becomes personal for some of the Space City Preparatory Academy students.

Nico has created a flying Venice sim to explore, but when he discovers invisible monsters on the prowl, and a classmate hacks the sim as a prank, he finds surviving to the end a precarious prospect. Trini is reluctant to assist her aunt in handling an infectious disease outbreak among the natives on the planet Letos, but a near fatal encounter with what was believed to be a mythical creature forces her to re-examine her perspective. When his father is seriously injured during a hunting trip on a remote exomoon, it is up to Jiro to locate help, a dicey prospect when two rogue aliens pick up their trail. Dirk and Arielle believe they are in for a nice weekend hike until an ambitious town official wants to frame them for a crime they didn't commit during their summer-abroad diplomat training program. Cade hopes to enter the dangerous Tefnot sub race on Araxia, only to be sold into slavery for his troubles.

​For these six, Escape means not just survival, but choosing the futures they want, no matter the odds.

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D
D.H.
Fun World-Building

The first-and-a-half book in Jared Austin's Space City trilogy, Escape is just that – a detour from the main plot of the series to explore fascinating nooks and crannies of a delightful universe that would otherwise get lost. Austin indulges here in developing the world(s) of Space City even deeper, and gives the audience the opportunity to get to know his characters even better, with a series of vignettes that are each entertaining in their own right.